2017-2018 Mini-grant Project

Consistent with the active-learning pedagogies, game-based instructional approaches are powerful learning tools that significantly increase enjoyment, motivation, and deeper learning (Crocco, Offenholley, & Hernandez, 2016; Sardone &  Devlin-Scherer, 2016). As such, this project aimed to design, implement, and assess the benefits of board games for our teacher education course: EDES-350: Classroom Practices, at McGill University.

Updates and Project Proposal

Knowledge and Skills Brought to the Project

As a CEGEP teacher and researcher investigating differentiated pedagogical practices for diverse learners, Neerusha has constructed and evaluated the benefits of “playdohgames” for her biology students at Vanier CEGEP. Her previous experience/expertise on game designs would support effective construction and implementation of board games for the project. Jim Howden is a senior faculty lecturer at McGill University. His research explores peer-based, cooperative learning in secondary education. His experience/expertise will support the creation of rules and guidelines for the board games to maximize peer-based learning and interactions during the games.

Student Participants

  • Kirk Elsmore
  • Alyssa Jung
  • Amanda Chamoun
  • Nastasia Schreiner
  • Eric Mayhew