The Amazing Race: An Ethical Quest

By Karine Guay, Champlain Regional College

The Amazing Race: An Ethical Quest

At a Glance

Discipline

  • Health science

Instructional Level

  • College & CEGEP

Course

  • Introduction to Nursing

Tasks in Workflow

Social Plane(s)

  • Group

Type of Tasks

  • Solving problems
  • Analyzing
  • Discussing

Technical Details

Useful Technologies

  • CourseFlow
  • Smart TV

Class size

  • Small (20-49)

Time

  • Single class period (< 90 mins)

Inclusivity & Accessibility

  • Diversity of engagement

Instructional Purpose

  • Application & knowledge building

Overview

The goal of this activity is to help students integrate knowledge seen in theory classes.

The benefit for students is that they are exposed to multiple short case studies on ethics as well as the vocabulary r/t ethics. It is a ludic way of learning.

By solving riddles, following clues, completing puzzles and discussing case studies students are encouraged to engage with the material and one another. Students are divided into teams and sent off on one of two circuits through five stations. An instructor at each station checks the students’ work before providing the clue to the next station. The first team to complete all stations wins.

The strategy used in this activity is Game-based Instruction. The activity takes place in the college (students walk around the college to find stations) and takes 90 minutes to complete. It should take place after students receive some theory on values and ethics in a theory class (2.5 hours in Champlain).

Instructional Objectives

Students will be able to:

  • Differentiate concepts related to ethics in nursing
  • Apply a method of ethical analysis to a clinical situation
  • Use reference documents (OIIQ Code of Ethics, Charter of Human Rights and Freedoms) to guide discussions

Workflow & Materials

Workflow

Activity Workflow

View on CourseFlow

Contributor's Notes

Benefits
Challenges
Tips
Benefits
  • Develops teamwork.
  • Integrates values and ethics concepts at an introductory level.
  • Gamifies the classroom and students are physically active.
Challenges
  • Time management, some groups did not complete the activity after 90 minutes.
  • First activity can be chaotic, so make sure you have more than one teacher/lab nurse to make it smoother.
  • Take enough time to explain the activity, do not rush through instructions.
Tips
  • The crossword activity was the longest, so plan the sequence of stations accordingly.
  • Time frame (90 minutes) must be clear for all (supporting teachers and students) – if students have not completed the race after 90 minutes, bring them back to the main room to allow time for pledge and winning team.
  • The first activity is a bit hectic because all students are in the same room. Keep more than one teacher to supervise their answers and split them in 2 rooms or more if possible.
  • For station 4, make sure teams do not pick 2 case studies about Integrity (too easy for them).

Applied Strategies

Related Activities

STEM Health science

The Amazing Ethics Race