This session immerses participants in interactive gameplay with tailored educational video games for college-level electricity and magnetism physics courses and general biology courses. Designed with diverse game mechanics, these games aim to captivate and motivate learners. Following gameplay, attendees will partake in scholarly discussions exploring their experiences, integration strategies, and the potential benefits and limitations of these digital tools in fostering student learning and engagement within the sciences.
Dawson College, Montreal
Université de Montréal, Montreal